Tim Schafer is funny on Twitter, too

Posted June 5th, 2009 by William Willing

Categories: Games

It’s good to see that Double Fine’s upcoming game Brütal Legend is getting a lot of attention these days. The Double Fine people deserve it after way too little people played the awesome game Psychonauts. That game is easily one of my favourite computer games of all time. (The only reason it’s not on my list of favourite games is that I hadn’t played it yet when I put that list together.) Yahtzee likes it too, by the way.

So I hope Brütal Legend will be a huge success. There’s no doubt in my mind that it will be great, because when was the last time that Tim Schafer made a game that wasn’t totally awesome? Never, that’s when. A few days ago, he responded to questions of fans via Twitter. You can read the entire Q&A if you have some time to kill, but here are some of my favourite quotes.

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MIbox

Posted June 3rd, 2009 by William Willing

Categories: Games

Of all the reasons to buy an Xbox, I never thought Monkey Island would be one of them! Sure, you may not like the new graphics, but just the fact that they are doing this is great news. Let’s hope it doesn’t stop here.

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Ten hours, ten games

Posted May 30th, 2009 by William Willing

Categories: Game development

Here’s a video where Mark Cooke (who has worked on Grim Fandango!) talks about how he protototyped ten game concepts in just ten hours. Very interesting stuff! Thanks to Mark for the video and thanks to Kotaku for the link.

std::map and std::string

Posted May 25th, 2009 by William Willing

Categories: Programming

This is a bit trivial, but there is a chance that this information will save someone a lot of time looking in the wrong place, so I thought I’d post it. I ran into this using Visual C++ 2008, but it probably applies to some other C++-compilers as well.

If you are using an std::map that has an std::string as a key or value and you get all kinds of error messages from your compiler about template argument deduction or implicit conversions, you probably forgot to include <string>.

Who’s up for an adventure?

Posted March 10th, 2009 by William Willing

Categories: Miscellaneous

Arthur van der Wal is trying to set up a team of motivated people to create an old-school point-and-click adventure game. If you are interested in donating your time to such a project, visit his website.


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